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| static float | Distance (Point2D inPoint1, Point2D inPoint2, float inResolution=1.0f) |
| | Returns the distance between two points.
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| static float | Distance (Point2D inPoint, Line2D inLine, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the absolute value of the distance between a point and its projection on the provided line.
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| static float | SignedDistance (Point2D inPoint, Line2D inLine, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the (signed) value of the distance between a point and its projection on the provided line.
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| static float | OrientedDistance (Point2D inPoint, Segment2D inLineSection, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the (signed) distance between a point and an oriented line.
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| static float | Distance (Point2D inPoint, Segment2D inSegment, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the distance between a point and a segment.
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| static float | Distance (Segment2D inSegment1, Segment2D inSegment2, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the minimum distance between two segments.
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| static float | Distance (Circle2D inCircle1, Circle2D inCircle2, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the minimum distance between two circles.
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| static float | Distance (Point2D inPoint, Circle2D inCircle, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the minimum distance between a point and a circle.
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| static float | Distance (Point2D inPoint, Arc2D inArc, float inResolution=1.0f, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the minimum distance between a point and an arc.
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| static Array< float > | PointsDistances (Array< Point2D > inPoints, bool inCyclic=false, float inResolution=1.0f) |
| | Calculates the distances between all the consecutive points of the provided array.
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| static float | Distance (Point2D inPoint, Rectangle2D inRectangle, float inResolution=1.0f, bool inIsFilled=true, Optional< Segment2D > outConnectingSegment=null) |
| | Returns the minimum distance between a point and a rectangle.
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