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oevislib_net
0.14.3.0
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A 2D representation of a segment in the Cartesian space. More...
Public Member Functions | |
| bool | Equals (Segment2D other) |
| override bool | Equals (object obj) |
| override int | GetHashCode () |
| override object | Clone () |
Segment2D Features | |
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| Point2D | GetCenter () |
| Returns the center of the segment. | |
| float | GetLength () |
| Returns the segment length. | |
| Line2D | GetBisector () |
| Returns the segment bisector. | |
| Vector2D | GetNormalVector (bool inReverse) |
| Returns a unary vector with direction normal to the segment. | |
| Line2D | GetLine () |
| Computes the line containing the segment. | |
| Vector2D | GetVector () |
| Returns the corresponding vector. | |
| float | GetOrientation (AngleRange inAngleRange) |
| Returns the segment direction normalized to the provided range. | |
Segment2D Normalizations | |
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| void | NormalizeOrientation (float inBaseOrientation) |
| Changes the segment orientation based on the base angle. | |
| void | NormalizeOrientation (Point2D inReferencePoint) |
| Changes the segment orientation based on the distance with the provided point. | |
| void | NormalizeOrientation (Axis inAxis) |
| Changes the segment orientation using the coordinates on the selected axis. | |
Segment2D Spatial Transforms | |
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| Segment2D | Translate (Vector2D inDelta, TranslateAlignment inDeltaAlignment, bool inInverse) |
| Translates the segment using the provided vector. | |
| Segment2D | Rotate (float inAngle, Optional< Point2D > inCenter=null, bool inInverse=false) |
| Rotates the segment around a center point. | |
| Conditional< Segment2D > | Trim (Box inBox) |
| Trims the segment so that it is entirely contained in a box. | |
| Conditional< Segment2D > | Trim (Rectangle2D inRectangle) |
| Trims the segment so that it is entirely contained in a rectangle. | |
| Conditional< Segment2D > | Trim (Circle2D inCircle) |
| Trims the segment so that it is entirely contained in a circle. | |
| Segment2D | Align (UCS2D inAlignment, bool inInverse) |
| Aligns the segment to a new coordinate system. | |
| Segment2D | Resize (float inNewLength, float inAnchor) |
| Changes the length of the segment while keeping an anchor point fixed. | |
| Segment2D | ResizeRelative (float inDelta, float inAnchor) |
| Increases or decreases the length of the segment while keeping an anchor point fixed. | |
| Segment2D | Rescale (float inScale=1.0f, Optional< Point2D > inReferencePoint=null, bool inInverse=false) |
| Rescales the segment using a scaling factor. | |
| void | Reverse () |
| Swaps the segment endpoints. | |
| Array< Segment2D > | Split (int inCount) |
| Splits the segments in multiple ones, each with the same length. | |
Segment2D Relations | |
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| bool | Contains (Point2D inPoint, float inError) |
| Tests if a point is part of the segment. | |
Static Public Member Functions | |
| static bool | operator== (Segment2D inSegment2D1, Segment2D inSegment2D2) |
| static bool | operator!= (Segment2D inSegment2D1, Segment2D inSegment2D2) |
Properties | |
| Point2D | P1 = new Point2D(0.0f, 0.0f) [get, set] |
| Point2D | P2 = new Point2D(0.0f, 0.0f) [get, set] |
Segment2D Basics | |
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| static Segment2D | Deserialize (ByteBuffer inBuffer) |
| De-serialize a Segment2D buffer. | |
| Segment2D () | |
| Creates a new Segment2D object where both points are (0, 0). | |
| Segment2D (Point2D inPoint1, Point2D inPoint2) | |
| Creates a new Segment2D object using the provided points. | |
| Segment2D (float inX1, float inY1, float inX2, float inY2) | |
| Creates a new Segment2D using the provided points coordinates. | |
| Segment2D (Point2D inPoint, float inDirection, float inLength, float inPointAnchor=0.5f) | |
| Creates a new Segment2D given direction, length and a contained point. | |
| bool | IsHorizontal () |
| Returns true if the segment is horizontal, false otherwise. | |
| bool | IsVertical () |
| Returns true if the segment is vertical, false otherwise. | |
| bool | HasSlope () |
| Returns true if the segment is neither horizontal nor vertical, false otherwise. | |
| float | GetSlope () |
| Returns the slope of the segment. | |
| float | GetDirection () |
| Returns the segment direction. | |
| ByteBuffer | Serialize () |
| Serializes the object. | |
A 2D representation of a segment in the Cartesian space.